MCH Handbook
  • MyCryptoHeroes Academy
  • FOR BEGINNERS
    • The World of MyCryptoHeroes
    • Making ETH by playing MCH
    • TOKU
    • Prime membership
    • Gameplay
    • Account Creation
      • Desktop Wallet
      • Mobile Wallet
    • Community
  • ASSETS
    • What is Assets?
    • Heroes
      • Original Heroes
      • Replica Heroes
      • Stamina
      • How to Get Heroes
    • Extensions
      • Original Extensions vs. Replica Extensions
      • Rarity and Level
      • How to get Extensions
    • Battle System
      • Passive and Active Skills
      • Art Edit
      • Poison / Confusion / Sleep / Fear Effects
      • DMG and Heal
      • Charge and AGI
  • GAME MODES
    • Quests
      • Nodes
      • Opponents
      • Myzo
      • CE
    • Raids
    • Official Cup
      • Rules
      • Reward
    • Land Battle
      • Overview
      • Knight Battles
      • G5 Battles
      • Flag Battle
    • Arena
  • ECONOMY
    • Land
      • Kings, Maestros, and Knights
      • Cryptid buff, NIE, EMA
    • Shop
      • GUM
      • MCH Prime
      • Heroes
      • Rep Heroes
    • Trading
      • How to Trade
      • Action Mechanism
      • How to List a Hero / Extension
      • Buying / Selling on Opensea
Powered by GitBook
On this page
  1. ASSETS
  2. Battle System

Poison / Confusion / Sleep / Fear Effects

How Conditions influence Passive and Active Skills

In MyCryptoHeroes, your Heroes can be affected by conditions, that are caused through Active or Passive Skills. A few examples are: Confusion, Sleeping, Poison, and Fear. Let’s learn more about them:

Confusion

  • There’s 50% of chance to remove the confusion effect each time it’s the hero’s turn to trigger an Active Skill.

  • If the hero fails to remove the confusion effect during the turn, the Active Skill Give damage of 100% PHY ’s value to random target will be triggered instead.

  • Passive Skill will not be triggered during confusion status.

Sleeping

  • There’s 50% of chance to remove the sleeping effect each time it’s the hero’s turn to trigger an Active Skill.

  • If the hero fails to remove the sleeping effect during the turn, the hero’s Action Points will be reset to 0 with no action.

  • Passive Skill will not be triggered during sleeping status.

Poison status

  • Poison status lasts until the battle ends.

  • Every turn, Hero will lose HP equal to 5% of Hero’s maximum HP.

  • Passive Skill can still be triggered during poison status.

Fear Status

  • There’s 25% of chance to remove the fear effect each time it’s the hero’s turn to trigger an Active Skill.

  • Passive Skill will not be triggered during fear status

PreviousArt EditNextDMG and Heal

Last updated 3 years ago